"Second Guessing the Greatest Generals in History"

Home | Outline | Construction | Contact | Join | Signin

99.3: Scenario 3

How to Make War > Fulda Gap >

A Soviet motor rifle battalion attempts to overrun an American mechanized infantry company.

Environment

It is a clear day with unlimited visibility and a light wind.

Victory Conditions

Use standard victory conditions. The Soviet Player receives 2 VPs for each Unit in normal morale state exited off the west edge of the map.

Special Rules

None.

Duration

StartOct 13, 1973 8:00:00 AM
EndOct 13, 1973 9:00:00 AM

Map

Gettysburg 2/2

Gettysburg and surrounding vicinity including the round tops.

First Player: Russia

IdTypeQualityFormationStrength
2I-1-4

Tank Battalion (T62)

First LineLine100%

Deploy offmap (north 0) and enter through any road hex on the north edge of the map.

2I-6-1

Light Artillery Battalion

First LineLine100%

Deploy offmap (north 20).

Second Player: United States

IdTypeQualityFormationStrength
3I-3-3C

Mechanized Infantry Company

First LineLine100%

Deploy in any urban or woods hex in Defilade. Deploy 6 minefields.

3I-5-1A

Light Artillery Battery

First LineLine100%

Deploy offmap (south 30).

Overview
Replays

Copyright © Armchair Brigade