"Second Guessing the Greatest Generals in History"

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4.0: Scenario 4

How to Make War > Introduction 3: Infantry >

An American mechanized infantry battalion advances through a Soviet motor rifle company.

Duration

StartOct 14, 1973 8:00:00 AM
EndOct 14, 1973 9:00:00 AM

Map

Introduction 3 1/1

Introduction Infantry includes a single one page map representing mixed terrain.

Environment

It is a clear day with unlimited visibility and a light wind.

Victory Conditions

Use standard victory conditions. The American Player receives 100 VPs for occupying hex 0710 at the end of the Scenario.

First Player: United States

IdTypeQualityFormationStrength
3I-1-3

Mechanized Infantry Battalion

First LineLine100%

Deploy in hex 0401+2 (inclusive) in line formation. No more than two Units per hex. Treat each company as morale class B.

3I-1-3 Mechanized Infantry Battalion [Unit Counters (PDF)] [Formation Cards (PDF)]

Second Player: Russia

IdTypeQualityFormationStrength
4I-1-1B

Motor Rifle Company

First LineLine100%

Deploy in hex 0710+5 (inclusive) in line formation. No more than two Units per hex. Treat each company as morale class B.

4I-1-1 Motor Rifle Battalion [Unit Counters (PDF)] [Formation Cards (PDF)]

Overview
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